Hotel Transylvania 3: Summer Vacation gets its bite from Vancouver’s Sony Imageworks

Hotel Transylvania 3: Summer Vacation hits theatres this week. The third instalment of the 2012 Sony Pictures Animation hit Hotel Transylvania brings back all the fave characters and puts them on an ocean cruise.

Naturally, things don’t go swimmingly.

Besides having Count Dracula (Adam Sandler), Mavis Dracula (Selena Gomez), Jonathan “Johnny” Loughran (Andy Samberg) and the full cast of supporting monsters on board, the film introduces Ericka Van Helsing (Kathryn Hahn), Van Helsing (Jim Gaffigan), Crystal (Chrissy Teigen) and The Kraken (Joe Jonas). From the familiar confines of the mountaintop namesake hotel to the open oceans and points beyond, the movie marks another major feature to be completed out of the busy Vancouver-based Sony Pictures Imageworks.

VFX supervisor Michael Ford took time to talk about the job.

Mike Ford. VFX Supervisor Sony Pictures Imageworks. New head of Software Development. 2018 [PNG Merlin Archive]

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Mike Ford. VFX Supervisor Sony Pictures Imageworks.

“I worked on the first one seven years ago and I’m really excited to have this one come out,” said Ford. “One of the things with this one is, going in, you think it’s a sequel so it can’t be that complicated. You have your stock characters and basic ideas, but then you also have director Genndy Tartakovsky who always pushes the envelope.”

Russian-American director Tartakovsky is the creator of Cartoon Network animated series Samurai Jack and Star Wars: Clone Wars and also voices Blobby, the green blob monster previously voiced by Jonny Solomon in Hotel Transylvania 2. Ford said he can always be depended on to come up with challenging and rewarding ideas.

Putting the characters on a cruise ship means that they are going to go to a lot of new exotic locations, all of which need to be developed from scratch. Then there is the water. Animators don’t like water.

“You have to put the water through a water simulation software — which actually does mathematical calculations to get you a reaction appropriate to that of real water — and Genndy likes to art direct it,” said Ford. “So when you have something smashing down in the water, the software will calculate how much that weighs and what its impact would look like and then you will do it over and over and over again until it meets the director’s unique style and vision and look for

Source:: Vancouver Sun – Entertainment


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